UiFlow 2.0 discuss(how-to, bug, feature request or sometings)
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Hi, Quakernate again.
Seems like there just isn't a LED available in UIFlow2.0. (thought it would maybe be named different) Was toying around in the UIFlow1 and there I was able to turn on the LED nd stuff way easier. (especially since there is a LED block at all)
Will code some in UIF1.13 until UIF2.0 is suitable (enough) for play.
If usefull I'm willing to keep fooling around in 2.0 as well just to list more bugs.
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There is an RGB LED available in UIFLow but you need to use the Micropython code to call it.
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Is there any option to import or convert a UiFlow 1 Blockly project to UiFlow 2?
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@ajb2k3 I wonder what the difference is between UIFlow ver 1 and ver 2?
Can sketches be ported over from ver to ver 2, but not vice/versa? -
Bug fix request
UIFlow2 "http" block is completely non-functional, failing to load the 'requests' library. There is a typo with an errant 'u' that should not be there.ImportError: no module named 'urequests'
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@teastain I'm not sure exactly but what I have found, there is some minor alteration to the backend and it would appear that UIFlow2 dropped the original graphic back end and moved to a unified LVGL graphics library.
Its possible that everything had to be rewritten because of the ESP32S3 devices and updates to ESP-IDF in Micropython.I do know part of the rewrite was because older devices were running out of memory to run Micropython due to the amount of duplication.
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@dissy This is already known as there is a discussion on trying to work around this typo
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@ajb2k3 My intent was making it known to the devs, in the hopes the problem could be fixed.
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@m5stack In UIFlow v2.0.1 I can't find the CO2L unit in the list (SKU:U104). Am I missing something? I'm trying to use it with the M5dial via the I2C port.
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how can i add apps multiple apps to my stickc plus 2?
I want to have more than on app ruing on it and idk how to set that up -
@wifi-guy223 Its not a computer, it is a microcontroller, it doesn't have an OS.
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@m5stack Feature request to add CANBus unit (U085) to available units for the M5Dial. I've successfully tested the unit with the dial via the arduino IDE and a library but ideally I'd like to develop my project using UiFlow.
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@waittherack said in UiFlow 2.0 discuss(how-to, bug, feature request or sometings):
It seems like I can't download my programs anymore, neither in Wifi nor with the USB-C cable. I have a M5Stack Core2. This is what i get both ways :
Can someone explain that to me ? It blocks everything, maybe the answer is within the yellow lines but I don't really know what to do :/
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@waittherack said in UiFlow 2.0 discuss(how-to, bug, feature request or sometings):
@waittherack said in UiFlow 2.0 discuss(how-to, bug, feature request or sometings):
It seems like I can't download my programs anymore, neither in Wifi nor with the USB-C cable. I have a M5Stack Core2. This is what i get both ways :
Can someone explain that to me ? It blocks everything, maybe the answer is within the yellow lines but I don't really know what to do :/
is your device firmware(2.0.0 alpha) matches web UIFlow2 version (current 2.0.1)? if not then update via M5Burner
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@ajb2k3 ??? Using UIFlow or Python you can have multiple Apps or Programs on your M5Stack device !!
https://www.hackster.io/AJB2K3/multipage-programs-on-the-m5stack-core2-bc302c -
I have an S3 with UIFLOW2 installed. I cannot get it to connect on the WEB interface of UIFLOW2.
When I click on the device I get the S3 showing with a red dot. Help!
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@britontour Have you installed the UIFlow2 firmware to the CoreS3 and is the screen of the CoreS3 showing that its connected to the server?
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@ajb2k3 said in UiFlow 2.0 discuss(how-to, bug, feature request or sometings):
@britontour Have you installed the UIFlow2 firmware to the CoreS3 and is the screen of the CoreS3 showing that its connected to the server?
This is the info on the S3. UIFLOW2 is loaded, but I notice that it says Private, but my connection in the Web interface is Public.
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@robski I just did, it seemed to work but it blocks once again. The thing is I have made a little library on this thing which contains lots of images, and I have to reload them one by one after Burning. There are currently probably 60 images in 70x70 to send and some more in other dimensions, and I'm wondering if that could be the problem, just the device not supporting that much, even though that seems unlikely since it doesn't use flash memory or anything...
Which leads me to a question ; Is there a way, as there is for .json files, to just use images stored in the SD card directly ? Didn't find a way yet, but it's really long to put back all the images after every new updates :/